libSBOL
2.3.3
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MapsTo class. More...
#include "identified.h"
Classes | |
class | MapsTo |
The purpose of the MapsTo class is to make identity relationships between different ComponentInstances in functional and structural hierarchies more clear. For example, a MapsTo object may be used to connect outputs and inputs between different low-level ModuleDefinitions contained in a higher level Module Definition. A MapsTo object may also be used to override a generic Component in a low-level ModuleDefinition with an explicit Component in a high-level ModuleDefinition, for example mapping a generic gene to an explicit component with a name and sequence. More... | |
MapsTo class.